BLG for Flame

Baselight and Flame play nicely together with BLG

Filmlight have developed a neat solution for renderless grading and finishing collaboration between Baselight and Flame. Built on the Pybox API for Flame, BLG for Flame allows the full payload of a Baselight grading session, including all grading and effects operators, masks, keys and animation to be stored as metadata, loaded as a soft effect in Flame and processed interactively, eliminating the need for rendering a graded master prior to finishing. Shots in Flame may even be linked to a live grading session on a remote Baselight host, with changes updated on the fly. 

To find out more about Big for Flame, contact the XTFX team

Check out the video on our Youtube page for an overview of the BLG for Flame workflow...
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