Autodesk® 3ds Max® animation software provides industry-leading interoperability with Adobe® After Effects® and Adobe® Photoshop® software as well as enhanced interoperability with Autodesk®
Maya® and Autodesk® MotionBuilder® animation software helps to facilitate pipeline integration. With a more responsive ActiveShade, now supporting the NVIDIA® mental ray® renderer, 3ds Max delivers a
powerful interactive rendering experience. It also offers a new artist-friendly node-based visual shader editor to help increase efficiency for lighting, shading and rendering tasks. In addition, new
motion graphics, 3D animation and simulation tools empower artists to focus more on creative rather than technical challenges.
Unleash your creativity with this production-proven software.
Key Features and Benefits
Point Cloud Support
Creating more precise models from real-world references becomes easier with the new ability to import & visualise massive datasets captured from reality as point clouds. View point clouds in true
colour in the 3ds Max viewport; interactively adjust the cloud displayed; create new geometry in context. Support for .rcp and .rcs file formats.
ActiveShade Rendering Enhancements
New ActiveShade support for the NVIDIA mental ray® and iray® renderer makes updates even faster. ActiveShade enables artists to iterate more effectively by providing an interactive rendering session
that constantly updates as changes are made to cameras, lighting, materials, and geometry. Designers and architects can more efficiently fine-tune their scene by shortening the feedback loop, making
it faster and easier to achieve their intended look while preserving their creative intent.
Create advanced HLSL viewport shaders with the ShaderFX real-time shader editor; connect different nodes together using an intuitive click-drag workflow. Materials can be visualised in real-time in
the 3ds Max viewport and more technical artists can dig deeper into the workings of each basic node in advanced mode.
Helping technical directors and developers extend and customise the software, new support for Python® scripting language makes integration to a Python-based pipeline easier to implement. Execute
Python scripts from MAXscript and 3ds Max command line.
Additional Features & Benefits
A number of improvements have been made to accelerate navigation, selection, and viewport texture baking; anti-aliasing can now be enabled for minimal impact
on performance. The result is greater interactivity and fidelity to environment without sacrificing speed.
New nested layer functionality within Scene Explorers allows artists to deal with complex scenes more
easily and better organise data. Other highlight improvements include support for docking and Workspaces, improved scene management, and customisable quad menus.
For more information about 3ds Max please contact us at XTFX on 0207 636 7855 or at Sales@xtfx.co.uk
Autodesk, Maya, MotionBuilder and 3ds Max are registered trademarks or trademarks of Autodesk, Inc. and/or its subsidiaries and/or affiliates in the USA and/or other countries. iray is a
registered trademark of NVIDIA ARC GmbH, licensed for use by Autodesk, Inc. All other brand names, product names or trademarks belong to their respective holders. Autodesk reserves the right to alter
product and services offerings and specifications and pricing at any time without notice and is not responsible for typographical or graphical errors that may appear in this document. ®2012 Autodesk,
Inc. All rights reserved.