Autodesk have compiled all of the tools CGI artists need to complete the most demanding projects. The M&E Collection includes the following tools; Maya, 3ds max, 5 Arnold floating lisences, Motionbuilder, Mudbox, Recap Pro, Sketchbook for Enterprise, Character Generator and Autodesk Rendering (Fast, high-resolution rendering in the cloud).
All of the above are available in a single cost-effective and easy-to-administer package.
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Filmlight have announced BLG for Flame, a game-changing solution for collaborative Grading and Finishing . Built on the Pybox API for Flame, BLG for Flame allows the full payload of a Baselight grading session, including all grading and effects operators, masks, keys and animation to be stored as metadata, loaded as a soft effect in Flame and processed interactively, eliminating the need for rendering a graded master prior to finishing. Shots in Flame may even be linked to a live grading session on a remote Baselight host, with changes updated on the fly.
Our friends at Isotropix have announced the release of Clarisse BUiLDER , bringing an iinnovative node-based toolset for rendering, layout, lighting and look dev for CGI. enabling a fast, intuitive procedural rendering workflow that allows artists to both macro and micro-manage highly complex scenes containing huge numbers of polygons. They can do this at the item level or scale outwards to make sweeping changes at the shot or layer level, all in one viewport that interactively visualizes pre-comped final renders.
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