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Maya Fundamentals

This 1 week programme will give students a fundamental grounding in Maya and a vital platform for anyone serious about pursuing a career in the 3D industry. During the course students will work through the core principles of 3D software using Maya under the guidance of our professional tutors.

This course focuses on the Fundamentals of Autodesk Maya 2009. It is essential to learn the fundamentals of this vast 3D application before venturing off into a more specific discipline or area of focus. This course is aimed at new users and users wishing to brush up on existing skills.

Prerequisites

Fluent spoken English and basic computer literacy, A good knowledge of the windows XP Operating system is beneficial.
Prior knowledge of the software is beneficial but not essential.

 

Tools and topics covered

•  Maya Interface

•  Navigating and changing the interface

•  Creating Primitive objects and Text

•  Transforming Objects

•  Components

•  Selection Modes

•  Hiding and Templating Objects

•  Grouping, Parenting and Aligning Objects

•  Rebuild Curve

•  Nurbs Curves and Surfaces

•  Polygons

•  Subdivision Surfaces

•  Skeletons and Rigging

•  Parenting and Binding to a Skeleton

•  Animation Concepts

•  Deformers

•  Shaders, Materials and Texture Mapping

•  Creating Lights

•  Creating Cameras

•  Rendering

•  Cloth

•  Fur

•  Dynamics

 
For further information on the course and to book a place, please call +44 (0) 20 7636 7855 or email: info@xtfx.co.uk

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